The level selection screen is probably the place in Pumpkin one would spend the least amount of time on, but regardless, it got a beautiful redesign! Thanks again, ysadamt:
There is still so much work to be done, of course, but I think this is a really big leap in the right direction! 😉
Patches
There are a ton of fixes and improvements in this update!
More performance improvements :)
Prevent images and buttons from being selected
You can spectate a room that is still in-game
The round will now automatically start if a player leaves, and all remaining players are ready
The color mixing when a player moves through a portal is much nicer to look at now
Fix movement of other players in multiplayer rooms appearing twitchy
Fix "start" button in room being enabled even if the host hasn't chosen a map
Display "no map selected" for host if they haven't chosen a map
Fix "delete" button appearing when initially adding an entity in the editor
Fix game not starting if a replay is loaded before the room game is started
Correctly handle players / spectators leaving a room mid-game (no more crashes!)
Classic game mode
Show action text if player is on a passing streak
The movement of past players is much more smooth!
Fix bug where game instructions appeared to spectators after the rewinding animation finished
Fix the previous replay being too short if a player fails