Devlogs
Week 5 - Playtest
Posted May 06, 2023 by Sanya
Hello once again everyone! I have to move my upload days to Fridays as my day job now has me working weekends. This week's content update is smaller then the last few weeks as it took a lot of study and trail and error to get the A* pathfinding correct. (it still is not fully correct as the NPCs movement speed is lighting speed no matter what I set it as lol)
=========== Update Notes ===================
- Added Weather! :D
- Rain and snow!
- Rain currently doesn't automatically set plants to watered.
- Added AI pathfinding
- The shop on Tuesdays will go enjoy their time at the lake in the field scene
=========== Bug Fixes ======================
- Fixed a bug where item quantity wouldn't go down during the sell phase in the shop
- This also fixed the item duplication glitch
=========== Known Issues ===================
- Entering the farmhouse and moving faster then the script loading adds a permanent movement to the right.
- The SaveGame doesnt save the Player character selected body
- Planting the seeds also drops the seeds on the ground