Devlogs
Devlog #3: Our game mechanics sneak peek
We decided to release some sneak peek of the Mafia Killer's game mechanics, so here it is!
- The player must kill all the enemies on the current level for continuing to the next level
- Enemies that are killed by a player will drop some experience point
- If the main character has enough experience point for the next character level, the main character's stats will be randomly upgraded
- Randomly generated enemies
- Health point
- The first weapon is a throwable knife which has very low damage output
- The main character can pick up the dead enemy's weapon
- Experience point
- Level point
- Score point will be given every enemy are killed by the player
- If the main character died, it will be respawned with the current weapon, level and experience point