Posted May 07, 2023 by EvilMurlock
Date 30.4.
Time invested: 2 Hours
Aktivity:
- added Damage system to player and enemies
- Functioning start menu (only Play button for now)
- basic background made using tile system
- basic enemy movement and attack AI - added 1 enemy
- improved how the camera looked, its now pixel perfect, before it was doing funky stuff with sprites
- started using FixedUpdate, instead of update for consistency reasons (build was otherwise diferent from the in editor game)
Notes:
- Other than trying to figure out how to make a pixel perfect camera, it went well. I still have to make enemy animations, more enemies, player 1 inventory, add an asymetric player 2 and some juice