Devlogs
Final Alpha Build
Posted October 18, 2018 by WizByte Games
#Tecroroid Assault #Arcade #Shoot em up #2D #Pixel Art
Today is the release of the final alpha build. Tecroroid Assault is planned to be released on Steam at some point within the next 3 months, and there is a lot to be done before the game is ready for a full release. The game may still have some bugs in it, but no that many. The last time a build was uploaded there were a lot of things that were fixed and added.
Here is what is in the current version of the game, and what has been chanced or fixed.
Feature List
- 4 Playable Ships
- Each Ship has there own upgrades and weapons
- Each Ship has multiple color options
- Difficulty Modifiers
Latest Update
- Added more enemies
- Fixed a bug where the UI wouldn't change correctly after purchasing an upgrade.
- Fixed a bug where when the player takes damage the screen didn't flash.
- Fixed a bug where projectiles sometimes stay in place after enemies fired them.
- Changed some difficulty modifiers
- Fixed a bug where enemies didn't flash when damaged by the laser weapon.
- Fixed a bug where save data didn't work after level 1
- Added a quick save feature so after you have completed 10 waves the game will save on the current level. (Save is deleted if the player tank is destroyed.