Posted April 30, 2023 by TurnipToss
Gameplay:
-Added Bullet UI and Dash UI elements
-Changed ricochet behavior to be deterministic at start then ramp up randomness on each ricochet
-On 6 consecutive ricochets get one bullet back
-Added screen shake and SFX
-TP has been changed to a dash with a start charge and end charge
-Player is now invincible when dashing
-Clamped max number of bullets and dashes to 8 and 3 respectively
-Adjusted Enemy Speeds and On Awake behaviors
- Easy Mode now has different attributes than Thom Mode besides the time
Bug Fixes:
-Fixed memory leak on successive loads and long playtime
-Limited extern to increase WebGL performance
-Fixed the enemy spawner to get rid of the Eric bug
Known Existing Bugs:
-non 16:9 resolutions don't scale properly
-cursor UI in webGL doesn't scale properly so is disabled