Posted October 17, 2018 by Synthnostate
Good progress on everything from last update's checklist. However, the quest system got a major overhaul last week; call it 99% done, but now it needs debugging. So maybe this week. But it's tempting to add more guns and tighten up combat before we show it to any testers.
I updated the budget/scheduling docs this morning, and holy crap! Productivity shot up these last 2 months, enough to compensate for the "3 months" of additional content work we've piled on. And, if we maintain this pace, we'll be done 2 months sooner.
So we're looking at February 2019 if we sprint to the finish, or more realistically April, if the testers think it's done. If not, we'll take more time to get it right.