Posted April 28, 2023 by josepho
Im finalizing the final things to launch the tilemapper, it will be placed in another itchio page and it will evolve in a different branch than the AW. From the moment I launch the Tilemapper several things can happen and depending on them i will do one thing or another:
What is export script?
Basically i have lots of experience coding in game maker, but my unity code skills suck so what I have done? I build a system that replaces keywords with code and everyone can modify this system json setting files in order to make cool things:
How it works?
There is a json with rules like this
There you can see part of the rules of unity exporter, so that means that when the system reads the keyword <MAP_LIST_CODE> it writes the content code replacing the MAPFOLDERS and MAPNAMES by the folders assigned to each file. Here is the result exporting a project with two maps
And it works for whatever language and it allows several things like even changing the extension of files, generate extra files and even change the content of that files before export them. AW will also benefit from this system so imagine future whole game exporters if the tool is finally done.
By the way the next post will probably be the release of the tilemapper, or it will be very close to it. Im missing just a couple of things to be done.