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Devlogs

Story and Dialogues

Abstemius
A downloadable game for Windows

We are now adapting our original script to the videogame by crafting decision-making trees on the player and the NPCs of our experience. The biggest challenge is to merge them all together into a cohesive story that many players will comprehend without having to use all the conversations available. Another challenge will be the changing nature of the story based on the amount of alcohol that the player drinks.

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