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Devlogs

Level Layout and Pause Menu

Abstemius
A downloadable game for Windows

We have successfully completed the layout for our levels. This means that we have crafted a path that will guide the player to several objectives. We also worked on the AI of our enemies which can chase, damage the player and eventually kill him after a certain amount of damage is dealt. Once the player dies, the level restarts. Finally, we finished our pause menu that allows you to quit the game, restart it and resume it.

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