Posted April 28, 2023 by NikkuNakkuGames
Change: - Aim with mouse now as opposed to turning with keys.
Change: - Zoomed out game map further.
Change: - Aloe Vera's buffed and additional player feedback.
Change: - Amount of cards in shop only reach 5 instead of 6.
Change: - Enemies dying to plants now count towards enemy goal.
Add: - Ability to move plants during 'shop mode'.
Add: - Plant health information on hover during 'shop mode'.
Add: -You can now right click on cards in shop to freeze the card and not lose them during re-roll.
Add: - Volume toggle button in main menu.
Fix: - Some small bugs.
Fix: - Code improvements and other internal clean-up.
Fix: - Extra polishing on animation.
Fix: - Balancing has been majorly changed to combat balancing issues. You can now win the game! (Though, it's still a big challenge!)
Removed: - Turnips (As turn speed is not a factor anymore)
Removed: - Crooked Stem (Wasn't where I wanted it to be and I'm not experienced enough to make it where I wanted it to be.)
Unfortunately, while there are still improvements and ideas for this game, this very well may be the game's last update, as I was never planning on long-term support and only wanted to update it as the jam left a little too much needed. Now I am proud of where the game is!
I'm still wildly grateful I hit 13th place in 'Ludum Dare 52' with this game. Thank you to everyone who played and supported it! Ludum Dare 53 is tomorrow and I am planning on participating in that as well, which will be fun!
(Dev Note Note: I WILL update the game if something needs urgently fixed.)