Posted October 17, 2018 by haileymarie216
๐ Player Experience Goals ๐
1. I would like my game to have a really comforting vibe, which I hope to create through the music choice, the soft color choices, and the light humour throughout the game.2. I don't want there to be lots of traps the player could fall into that would cause them to lose the game. I'm not trying to make some expert gamer experience; I just want people of all ages and skill level to have a nice time.
๐Timeline Updated ๐
Task: Concept Art | Percent Completed: 100% | Dates: 9/11- 9/27 |
Task: Level 1 Art | Percent Completed: 90% | Dates: 10/2- 11/1 |
Task: Special FX | Percent Completed: 70% | Dates: 10/2- 11/1 |
Task: UI | Percent Completed: 70% | Dates: 10/2- 11/1 |
Task: Production Pipeline | Percent Completed: 50% | Dates: 10/9- 11/8 |
Task: Protypes | Percent Completed: 50% | Dates: 10/9- 11/8 |
Task: Sound Design | Percent Completed: 80% | Dates: 10/18- 11/15 |