Devlogs
Update 0.2.3 Functions converted to C++, Some level changes and Bug Fixes
PropHuntA downloadable game for Windows and Linux
Conversion to C++
- Movement code
- Mouse/Aiming
- Weapon Collision Check
- Prop Rotation
- Left & Right Hand Transform
- Object Grab System
Additions
- Added Vegetation inside buildings of Valley Levels
- Added Ocean Sounds
- Added Closets for Level Mansion
- Added Doorbells (experimental)
- Added Snow Sparkle to Cabin(Snowy)
- Added icicles to Cabin(Snowy)
Changes
- Cabin Snow Materials Changed
- Cabins are now covered in Snow
- Fence render distance increased
- Light Render Distance in Valley(Night) increased
- Fog Scattering from lights in Valley Maps reduced
- Color temperature changed to warmer tone in Bathrooms of Valley Maps
- Rain intensity reduced
Fixes
- Fixed Performance issues in Valley Maps
- Fixed Performance issues in Cabin(Rainy)
- Fixed Attenuation of Jump Footstep sounds
- Fixed Media De-sync between speakers and character props
- Fixed Bullet Hit Particles & Debris Particles
- Fixed Level Travel Crash while using Steam online Sub-System
Files
PropHunt 882 MB
Version 21