Devlogs
Jam Version #2 (Balancing)
Posted April 26, 2023 by diadas
#update
Summary
After getting comments about the level curve & improper balancing, we improved the balancing of the units and arenas.
Changes:
- Units
- Air Child: Raised Speed 1->1.25
- Air Adult: Raised Speed 1->1.25
- Fire Child: Raised Speed 1->1.25
- Fire Adult: Raised Speed 1->1.25
- Increased Attack Cooldown(=Faster Attacks): 60->45, Increased Damage: 3->4, Decreased Health: 20->15
- Plant Old: Decreased Damage: 8->6
- Water Old: Decreased Attack Cooldown(=Faster Attacks): 60->45
- Arenas
- Buffed Arenas: 3, 4, 6, 9, 10 & 12
We feel that buffing certain arenas helps in having a constant stream of lost units and therefore of new units that keep the age distribution mixed.