Posted April 26, 2023 by easygamemaker
EasyGameMaker now have a new physics engine, based in Matter.js.
Now, you can also develop visual script functions, to reuse visual scripts in multiple levels.
I also created a new visual scripts editor, to make it easier to change between multiple visual scripts.
Another update is the support to gamepad controllers, including analog sticks, analog buttons and gamepad vibration.
The level editor was also improved, multiple tools were added (select, move, pan, add object, add text, add button) and you can now create multiple copies of objects by mouse dragging.
Many bugs were also fixed.