Posted April 25, 2023 by dan.marchand
Reduced the amount of garbage generated by rounds of combat, improving combat performance
Added caching support for Artifacts, Weather, and improved caching support for player buffs. This effectively improves FPS in combat
Increased the damage number object pool, should reduce garbage sweeps and FPS loss in late-game play
Improved mesh performance for damage numbers
Improved performance when looting items with a large inventory
Reduced redundant save game calls
Fixed a bug where Kinetic Blades and Blade Toss wouldn’t track DPS
Fixed a bug where Blade Toss couldn’t hit destructible environment objects
Fixed a bug where a fresh character would be unable to loot new Artifacts until they had loaded the game a second time