Posted April 25, 2023 by Imaginary Traveller
#devlog
how does VNgen work agian?
]havnt touched it in months
messing around to see what the scaling option means
making palyer bullets shoot closer to the cursor
and heres the current to do list:
spend 1.5 hours to find and decide a background (edited)
fullscreen seems to be strenching the character sprites
and i dont think i have a solution for that
resolution funny
i might wnat to up to resolution of character images
then downscale it to viewport
instead if downsizing the image
last time i am hallucinating if theres something wrong with the lasers
and now i am hallucinating if theres something wrong with the character sprites
funny
the scaling code either zooms in the characeter too much or too out
]gotta manually adjust it with vngen_char_modify_pos() (edited)
also gotta readjust character positions (edited)
and do it for other sprites
update time
gotta update all the new syntaxs
editing sound
back to working on adding dialogues
i need a big door sprite
https://twitter.com/mi3li/status/1650669412113092608
i love commisioning mi3li
kinda feels like using it for new steam capsule(the old one kinda bad)
references
hmmm
give me my #ffd700