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[W6] Procedural Maps are Here!

Project Bounty Hunters
A downloadable game for Windows

Now™ > Soon™

In our previous devlog we said that we expected to include procedural maps generated with Wave Function Collapse (aka. WFC) in the game soon™. Well, you can scratch that because procedural maps are here! Let's give them a warm welcome :D

In the following video you can see that every time the game is started, a new map is generated. (You can also try this yourself by downloading this week's build).

Off-Screen Indicator

Boss Hunters is a collaborative game, where every player is key to the success of the team. In light of this, knowing in which direction the rest of the players are when they are off-screen is very important. This is why we have included off-screen indicators (in the shape of a tiny Godot icon). These markers appear around your character at a fixed radius, and one indicator pops up for each player that wanders off.

Here's a video showing this feature.

Progress on Card-Selection Screen

The card selection screen (or buy phase) is yet to be integrated to the main branch so you can't try it out (yet) in our latest build.


And that's all we have to show you! We encourage you to download and try our latest build so you can give us feedback or new ideas for us to consider.

Files

  • build_230421.exe 65 MB
    Apr 21, 2023
Download Project Bounty Hunters
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