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Devlogs

The first update (and fixes...)

VyrmHack
A downloadable game

Hello hello and welcome the first devlog for Vyrmhack!

I want to give a short thank-you to everyone who grabbed a copy and spread the word, grateful for the support and especially grateful for it happening on such short notice. This was a fun, weird little game that I've been batting around for a while now and been meaning to do some evocative artwork for.

Glad for the support, happy to keep working.

More Vyrm?

Short answer: Yes.

I've mentioned on socials that have future plans for Vyrmhack. Unfortunately for the time being my attention is required elsewhere (got bills to pay, mouths to feed, and a megadungeon to finish). 

That being said, I've set up a goal on the itch page that, if we hit, means I can get to work on a setting or scenario book. 

New Stuff:

Character sheets - Some character sheets have been added for everyone to use! 

Fixed Stuff:

Fixed broken print spreads - Thank you to Isaac Wilcox for pointing out the print spreads were a broken PDF; fixed and should work now. 

SRD has been changed from HTML to PDF (sorry HTML...) - Look, I really REALLY want to be able to make HTML accessible versions of my work for a lot of complicated, nit-picky, and ethical reasons that I don't have the time to get into. However, until I can find a way to easily format my stuff and NOT have it look like dogs**t I gotta stick with PDF. If anyone has a solution for getting it into an HTML format, let me know I'm happy to trade for artwork.

Files

  • Vyrmhack_SRD_1.0_04242023.pdf 714 kB
    Apr 24, 2023
  • Vyrmhack_CharacterSheets.pdf 410 kB
    Apr 24, 2023
  • VyrmhackPrintFiles .zip 35 MB
    Apr 24, 2023
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