Devlogs
Version 2.5.9 Patch Notes
2.5.9 PATCH NOTES
- BLUE
- EX startup invincible longer
- Sus Damage increased
- Sus scaling increased drastically
- GREEN
- EX deals more damage max scaling
- EX deals more chip
- PINK
- PURPLE
- Rapid punches deal more damage (30 -> 50 per hit)
- WHITE
- ROSE
- Sus Less Disjointed
- Bug regarding EX landing should be fixed
- BANANA
- Changed how to execute the mixup punch
- Changed the physics of the mixup punch
- Mixup punch keeps opponent grounded on hit
- CORAL
- Air Sus 2nd hit deals more damage
- Air Sus knockback changed
- Sus deals more chip
- EX added superfreeze
- MAROON
- EX connects after Sus more reliably
- EX Air Unblockable
- OLIVE
- EX Sus deals less damage
- EX Sus costs 50%
- EX Sus has superfreeze
- Air Sus deals more damage
- Sus can be cancelled into supers
- FLAME
- FORTEGREEN
- Air Sus has no armor
- Actionable window adjusted
- EX Cost normalised to 50%
- BEAM SUPER
- Only final hit ignores guts
- SABOTAGE SUPER
- BUGFIXES
- Fixed a bug with how sus-specific decay works
- Fixed a bug where Coral would display Gray’s arcade score
- Fixed a bug where you could unpause the game while in the controls menu during a game
- Training mode juggle display fixed to be accurate
- OTHER
- Super and EX move designated buttons for easier, less cumbersome access
- Can no longer dash cancel crouch knife
- Added an option to disable Sus + Attack to EX or Super
- Sus Spam scaling increased
- Made the effect for Tan Sus be a different color for Blue and Navy