Devlogs
2023-04-23 build
Additions:
- Added an object blip selection outline on the bottom left object map.
- War room map now fades in on enter.
- Added static in the "Esc" room.
- F3 now acts like "Esc" key.
- Ability to switch to units by pressing enter.
- Enable tutorials and play intro on start now actually work.
- HD Sentinel.
Fixes:
- Fixed entities not appearing in the war room if spawned by console or by waves.
- Fixed confirm soul voice not playing.
- Fixed "NO PILOT" text on soul units.
- Fixed the distance measurement on selected objects.
- Fixed mini cinematics not playing.
Changes:
- Adjusted the rotation speed for heli AI units
- Adjusted the force needed to smash down the level1 fences. (Will replace them to explode later...)
- Adjusted the ambient music in the war room to make it loop better.
- Changed the war room shader. Now instead of a mesh mask we have a fragment shader discard. Also had to do this for map entities and task pyramids... Wasn't fun ;D