Posted April 22, 2023 by shiftBacktick
Ahoy sailors!
I’m excited to announce the release of Fishyphus, a fishing horror roguelite developed for Games for Blind Gamers 2. In it, you catch fish repeatedly to grow stronger against a creeping death. The game is set against an ambient electronic soundscape of dualing modes and minimalist melodies.
Throughout the jam I published regular releases with devlogs like these. However, the game was becoming a source of stress and anxiety, which encouraged me to take a break and then work more slowly. This build is the result of having fresh ears, demonstrating incremental progress across all aspects of the project.
With my final playtest, I realized that I have no more to do or say with Fishyphus today. Within the context of this jam, the game is complete, and I welcome your feedback. I’m excited to play and review the other submissions as they come in.
Afterwards, I’ll be resuming development on Periphery Synthetic EP following a short break. Its recent Side B release doubled its size with an explorable ice moon. Coming soon is a third explorable world with many similarities to Fishyphus.
Enjoy!