itch.io is community of indie game creators and players

Devlogs

(Week19) DEALING WITH CAP

Can You Dig It? (Yes You Can)
A browser game made in HTML5

SUMMARY:

  • CAPPY NOT CRAPPY -The bottle cap should look more ... convincing.
  • TEXTURE EXPERIMENT- A different style wood turned out pretty but is it a fit?
  • PLACING BOUNDARIES - An experiment with wooden arches in gameplay yields interesting results
  • BUG WEBSITE MAKEOVER - Our game's main site is getting a fancy facelift but it is better?
  • STORE WALLET - We made a bigger UI for it so it's easier to see your profit margins
  • TASK TRACKER GOLD IN 2 WEEKS- So close to the finish line.

PUTTING A CAP IN IT


TEXTURE EXPERIMENT


PLACING BOUNDARIES


STORE WALLET

We also removed the main game's UI from the store and made a custom one. Here you can see the "WALLET" appear at the top. The store will get a major makeover soon enough but for now it made sense to make sure it was clear how much you're winning!


BIG WEBSITE MAKEOVER

You'll notice from previous blog entries to now, we removed all the extras about other projects and added them to the front page. Now we can focus on updating content without clutter. Let us know your thoughts, do you like the new format? Are there changes we should make?


TASK TRACKER GOLD IN TWO WEEKS

One more thing, we are ALMOST done with Task Tracker. GOLD is about to happen in 14 days. Afterward we'll be switching to CalorieRPG, our fitness role-playing game where you track your points and level up while you log your food. We'll be posting more about that soon.

Leave a comment