Posted April 22, 2023 by Nick
#Update #New Version #Version 0.3.0
Hello everyone!
It has been such a long time since I have updated this prototype.
349 days... Almost an entire year has passed since I have worked on this???
Unfortunately, I have been extremely busy and have not been able to keep this as polished/updated as much as I would have liked. Fortunately, the semester is nearing the end and I blasted through my tasks for another project I'm working on at the moment! Of course, that is taking priority over Atrophy and will probably stay prioritized until further notice. While on a call with some friends, I realized that I hadn't updated this thing in a while, so with the time that I found, I made some changes!
Here are some new and exciting things to look for in this update:
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INTRO CUTSCENE:
AUDIO:
LEVEL DESIGN:
GENERAL:
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What to look forward to in the future:
Thankfully, last semester I was able to take an incredible narrative design class that taught me what it takes to create the narrative for a game. Not only was this experience extremely helpful, but I also got to crank out a ton of narrative documents for Atrophy that I am SO EXCITED to implement when I have the time! Just you all wait, Atrophy will have lore! Player-character bio, NPC bio, world state and gameplay script documents have been written for Atrophy! Unfortunately, a lot of this documentation will take a while to implement and might not be in the game for a really long time. Especially, after seeing how long it took me just to make a couple of changes for this update, I don't see the narrative being added soon, but it will be coming eventually! Thank you for staying with Atrophy for so long! Like before, a huge thank you to everyone who has downloaded and tested out Atrophy! It really means a lot as you can tell by my excessive use of exclamation points!
Signing off.
- Nick