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Devlogs

3rd Sprint Analysis

What a Waste!
A browser game made in HTML5

Hello again, recycling enthusiasts! 

We have more updates on our project that we would like to share with you. This week we began fleshing out the main island map. We weren't able to finish it yet. Nevertheless, it's starting to look like a good headquarter for our character. Here you have a sneak peak at what we have as of right now:

We also started developing the water maps random object generation and the objects flotation. At first it was hard to land on a point in the waves movement where they were realistic, but not daze inducing. However, after a few tries and testing we got the motion to be subtle enough not to cause motion sickness.

On the art department, we also concluded designing the main character and began painting and animatingg it to implement him in to the game. Here you can see the results:

Finally, we finished the main character's colector gun and applied a shader to it that makes it look like it is sucking things in:

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