Devlogs
Version 1.1.0 Released
I've noticed a lot of weird bugs and design things in the past year the game has been out, so I finally decided to actually fix them. The over all game is the same as before, but it feels a way better to play now, and the jump buffering actually works now, so it should hopefully be a bit easier. Also apparently you can beat everything in the game without getting the double jump, so there's some special text if you do that now.
Probably Incomplete Change List
- you can actually buffer your jumps now
- you get 5 frames of coyote time when you slide now (for some reason you only had 3 when sliding before)
- you can up boost consistently when going through ice
- updated a bunch of rooms (the sequence break is now much more obviously a sequence break)
- the music doesn't randomly stop anymore
- save points have sprites
- updated the backgrounds (no more random orphan pixel)
- added a house icon on the map, so know where to go
- more particles!
- Pingwing can crawl (in like 2 spots)
- fixed the checkpoint that would just give you the ending for some reason
- there is a thing letting you know you have a map now because nobody realized it was a thing until the end of the game
- new icon
- secret?