Devlogs
Playtest Fixes
Hello Jumpers,
We have made a few small fixes according to what we have seen from the 4/18/2023 public play test session.
- Fixed an issue where the main menu button on the pause menu for Level 2 doesn't work as intended
- Fixed the timer running while the level intro transition is still playing
- Fixed the lava rising too early at the beginning of a level
- Fixed the death count not resetting back to 0 whenever the player restarts the level
- Slightly lowered the lava rising speed on Hard difficulty
- This is meant to make Level 2 and Level 3 more playable without the need of checkpoints