Posted April 19, 2023 by landas1
#changelog
[Toon All Star Slam Changelog]
[1.2.1]
[Stage Changes]
Shrink Ray
Updated stage terrain to have more slopes
"Dexter got sick of bumping his head on the bottom of the stage
so installed an upgrade himself...
don't ask how he did it while being shrunk down like that"
Doofenmirtz Evil Inc.
Moved the building down to reduce
the frequency of kills off the top blast zone
South Park Elementary
Added Mr Garrison in the 2nd window!
"He'll walk by time to time,
seems to be looking for Mr Hat... where ever he is"
Slowed the speed of the background clouds
Hologate
Fixed stage crashing upon being selected
[General Changes]
Fixed bug caused by killing via footstooling in a stamina match
Fixed footstooling not dealing damage on a midair opponent
Fixed Tap Jump and Smash stick not being changeable in the profile
customization menu
Updated collission boxes for every character to be more accurate!
"Now taller characters grab ledge sooner and you footstool off
their heads rather than their bodies"
[Luan Changes]
(-) Weight decreased (0.9 -> 0.95)
Luan Up Special
(-) Reduced vertical speed of the beginning of the move (-5 -> -4)
(-) Reduced horizontal movement speed during initial rise (7 -> 4)
(-) Reduced horizontal movement speed during jumps (7 -> 5.5)
Luan Side Special
(-) Increased frames before throwing pie (3 -> 7)
(-) Decreased hitlag (15 -> 6)
(-) Reduced knockback (5 -> 4)
Luan Back Throw
(-) Angle changed (190 -> 160)
(-) Decreased Damage (11 -> 9)
Luan Forward Throw
(-) Decreased knockback (7 -> 5)
Luan Down Air
(-) Reduced hitlag (3.5 -> 2)
[SpongeBob Changes]
SpongeBob Up Special
(+) Vertical speed increased (14 -> 16)
[Grim Changes]
Grim Jab
(-) Multihit damage reduced (1 -> 0.4)
(-) Reduced allowed hold time for rapid jab (240 -> 100)
[Dexter Changes]
(+) Initial dash speed increased (6 -> 9)
(-) Run speed reduced (10.25 -> 8)
Dexter Forward Air
(-) Reduced knockback scaling (1 -> 0.85)
Dexter Neutral Air
(-) Reduced total damage (11 -> 9.8)
(-) On hit landing lag increased (4 -> 14)
[Mickey Changes]
Up Tilt
(+) Added a hitbox to make sure this move won't whiff
if in contact with an enemy.
Forward Tilt
(+) Replaced by a brand new move
"Mickey now kicks forward quickly. It has a lot of range and does good damage,
but at the cost of not being a disjoint, so it's less safe to use compared to jab,
he should now have more options for grounded melee combat"
Paint Side Special
(+) Complete rework!
"Now the move puts you into a spinning state where you fall slower
and deal rapid low damage to anything you touch!
The move has a short cooldown,
allows for control of your left and right movement,
and allows you to gain very small height by mashing"
[Sandbag Changes]
All 3 Sandbag characters now include a secret attack
that you can use by pressing any of the taunt buttons!
...they aren't good but [they're there!]
Lightning now has a unique shield graphic
Fixed Lightning's turn sprite