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Devlogs

Devlog #1 - sort of...

Tactical Combat Operations
A downloadable game

Hey there!

I wanted to share some exciting news about my game, TCO Desert Storm. Recently, ChatGPT has been a huge help in my game development. As a solo developer, I often find myself stuck or needing guidance on certain aspects of the game. With ChatGPT's advanced language processing and knowledge base, I'm able to ask questions and get helpful suggestions to improve my game.

But, it hasn't always been easy. I've been working on this game for four years now, and it's been a journey. I've had to balance it with other stuff that took a lot of my time, including personal issues. But despite the challenges, I found relief in working on this game and seeing it grow.

To improve the readability of the game, I updated all the infantry unit icons, taking inspiration from Command and Conquer. And for those concerned about performance, I optimized more scripts to make the game run even smoother.

I also made some gameplay adjustments, like decreasing the rate of fire for snipers to make the game more balanced and enjoyable for everyone. Finally, I made some subtle improvements to the way helicopters move, making them even more fun to use.

This game is my passion project, and I've been working hard to make it the best it can be. Even though it's a small project that few people know about, I love what I do, and I hope you enjoy the latest update for TCO Desert Storm. Please let me know if you have any feedback or suggestions for future updates.

Tank crew from the dead tanks

In conclusion, I'm sharing this devlog to show you how the game is in its current state and the visible issues that I marked in the video. Some of these issues, like the Decal system from Unity URP, are complex and will take some time to fix. But I'm committed to making this game the best it can be and appreciate your support and input. Thanks for reading!

Files

  • Tactical Combat Operations: Desert Storm 1.6.3b URP 3.5 GB
    Version 15
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