Devlogs
Version 0.52 Update
MILLION MONSTER MILITIA
PATCH NOTES - Version 0.52 - April 19th, 2023
Space Capsule Games April 14, 2023 | @jonbellini
Balance updates
• Arack rarity changed from Common to Rare
Developer Notes: Common was left over from before the Webbing piece was made. We might consider Very Rare since they are such a powerful piece, but we will see how they perform.
• Replicating Spiders rarity changed from Uncommon to Rare
Developer Notes: You only need one to start your run since they self-replicate. Changing them to rare seems fitting considering how powerful they can be.
Piece Bug Fixes
- Engineer
- The Engineer's west grid spot made the Info Panel up too high to see fully.
- Ooze
- Was not correctly triggering add piece animations. Could also potentially freeze the game since it was waiting for pieces to be added.
- Doctor
- Was only checking for adjacent medkits. [malpractice insurance enacted]
- Giant Fungus
- Was not helping its pals. Now correctly supports other Giant Fungi
- Venus Mantrap
- Was not always transferring base damage over correctly.
- Archer
- Was not correctly using Engineer's built grid spaces for damage buff.
Other Bug Fixes
- Possible Double Choice Selection
- A rare instance that if you timed it correctly you could get two pieces from the choice selection. No more soup for you!
- Ending Accidental Skip
- Was fixed to have a short delay before you can skip the ending text crawl.
- Your Militia View
- Row subtotal count was overlapping the information panel.
- Graphics
- Text
- Continue Game
- Various fixes for returning to a saved state.