Posted April 19, 2023 by FearIndigo
New version available on all platforms!
The main features of this update are haptic feedback and tweaks to how targeting system works.
Previously the target (ball or player head) was what determined the maximum target accquision range whereas now the action (punch or kick) is what determines it. There is also a slight distance bias towards the ball meaning it will be the chosen target slightly more often which is what I think people mean to do most of the time.
Here is the full list of changes: