Devlogs
1.zombies
Another update.
- fixed vents in houses being invisible
- fixed a lot of gamemodes such as manhunt, monster, amongst ourselves and hide 'n' seek
- added a new character: Triquetra , the Zombie Master
- They turn their kills into zombies
- Zombies have halved HP, and are allied to their zombie master (can't hit them)
- Triquetra's alternate attack stuns other players momentarily
- Zombies have an indicator showing where their zombie master is
- Concave loses his ability to build after being zombified
- Added a character change menu in the Lobby that probably works
- Stopped people from being kicked when they went to a corner of the map probably
- fixed lasers and rammers, which also fixed the invisible damage area in the middle of most maps
- Made all pentagram players get healed when someone fails to escape the pocket dimension