Devlogs
1.03 Update
Fixes:
- Fixed being able to use combat/dialogue keybinds while in the pause menu.
Changes:
- Added new toggles in the settings menu:
- "Reward roll animaiton" can be toggled off to disable the "slot machine" roll animation when showing rewards.
- "Character death effects" can be toggled off to disable the camera shake/slowed time effect when characters die.
- Changed the "Passive glitch effect" settings toggle to "Screen effects":
- Can be toggled off to disable the glitch (including passive) and disconnect effects.
- The lose transition can be skipped since now the disconnect effect can be disabled this way.
- Changed the "Exude" skill from the "Tangle" enemy to reduce the effectiveness of its healing, now healing over time instead of instantly:
- Applies "Regeneration" (100% magical damage) instead of recovering health (100% magical damage) to allies in area of effect.
- Changed the "Growth" skill from the "Bark" enemy to become a more reliable self buff instead of an area of effect one:
- Now only applies to itself instead of also adjacent allies.
- No longer applies "Resistant"
- Recovers health (100% magical damage) instead of applying "Regeneration" (100% magical damage).