Devlogs
1.2.0 Update Changelog
Posted October 13, 2018 by Jordan
In update 1.2.0, we have updated the following:
- Added the Drowned Caverns level to the main game (it was previously a separate build due to compilation issues).
- This allows the levels too all be played in succession, where previously after completing each level you would return to the menu.
- Added a Win screen for when you complete the Stark Skies level.
- Adjusted movement for the Stark Skies level to make it feel more unique from the template movement (and other levels) and to make it easier to control.
- Added additional boundaries to the Drowned Caverns level so that you should be unable to leave the intended play space.
- Fixed particle and sound effects to be a better volume/size among all levels, as well as getting some that weren't working to a working state.
- Updated the character model for the Drowned Caverns and Stark Skies levels.
Notice any bugs, strange behavior, or inconsistencies? Feel free to comment below and we'll try to fix it.