Devlogs
October Patch Notes
Posted October 13, 2018 by Jerbear Native
#Patch Notes #Game Dev #New New
Patch Notes
- Menu Changes
- Replaced Level Selection with Single and Multiplayer.
- Single Player takes you to the Hub World.
- Multiplayer still takes you to a browser hub.
- Level Selection still a Drop Down Menu
- Hub World Changes
- Tutorial Signs Added
- Removed 3D Text
- Fixed Text Seen Through Wall Bug
- Added Level Selection Terminal
- Living Doors Tutorial Added
- Teaches the core mechanics needed for the doors in the Asylum
- Color Scheme
- Basic changes to the color of the Hub World around the map.
- Fixed Arcane Object being blank
- Removed Arcane Object Locator from Hub World
- Asylum Changes
- Living Doors
- Raised the amount of trust gained from items fed to door.
- +50 for Loved (Was +10)
- +25 for Liked (Was +5)
- This allows for doors to always open if you find their loved item.
As well as potentially allowing you to re-enter doors often.
- Front Doors
- Base Trust is higher for the front doors.
- +5 Trust
- This allows one extra entry each game.
- Ancient Egypt Changes
- Bug Fix
- Arcane Object not spawning sometimes
- New Mummy Enemy
- Only appears when within a certain distance
- Masks himself with a dust tornado
- Added random tornados as potential enemies
- Feudal Japan Changes
- New Artwork added
- Began Replacing the White Box
- Full Gameplay Loop Added
- Can now find an arcane object and escape with it
- Spawn Points for Player Added
- Floating Platformer Puzzles
- Roof to roof jumping puzzles
- Ancient Greece Added
- Full Gameplay Loop
- White Boxing Complete