Posted October 12, 2018 by Tom Arnold
This update helped address some crashing issues with multiplayer, and addressed feedback from people played the game.
-Added a slight aim assist
-Fixed bug where if a tow truck is dragging a tow truck which is dragging a car, and the middle tow truck is recycled, the game doesn’t crash if the car is picked up afterwards and recycled
-Fixed bug where if a player is dragging a car, and you cut the player’s rope and grab the car he was dragging in one shot, the game doesn’t crash when you recycle that car
-Coin time is now 7.5 seconds instead of 5 seconds
-Doubled the amount of rope segments (20 now for a full rope, 14 for a half-rope). The half-rope looked particularly “polygony” at 7 segments
-Filled in controller UI and tweaked spacing
-Main logo graphics on title screen
-Increased turning speed from 0.5 to 0.8 for a tighter turning radius
-Fixed a bug where a 180 degree aim change wouldn’t detect
-Exhaust now collides with cars and moves out of the way. Exhaust also now comes out the back right of the truck