Posted April 14, 2023 by Rift Haven
#Rift Walker #Riftania #RPG #Turn Based #Bug Fixes Final Release First Half
Hello Riftanians!
This is an extension of this post: https://rift-haven.itch.io/rift-walker/devlog/516156/final-release
I am updating this only because it fixes a game breaking bug that has to do with the Recruitment Guild, this will now not allow you to choose the empty slots in the menu, if you do it will tell you there is no party member.
I also fixed a level 15 skill for the Antagonizer, Ailment Swipe, this now properly stacks damage up to 5 ailments!
Changed Status Stab to work like Ailment Swipe as well as have a critical chance % stack per state, this has no limit!
Fixed Revenge Strike and Wound Reversal
Added Wound Exposure as a Passive to Elementalist, took off the 6 states on him that were rotating as it caused major lag!
Fixed some issues that had to do with me misunderstanding terms used in RPG Maker, now the things that make enemies more prone to ailments work properly, previously they were making the wielder more prone to ailments!
Fixed Burning Fragment functioning as a Charm Slot instead of a Fragment
Fixed a bunch of things that said the old term "TP" into "SE": Special Energy
Fixed E'falon not being enterable due to small bug!
Changed Rift Materia to 20 per kill, level up is somewhere between 100-250
Added Thorn Mail to the recruitment guild caskets, also added Thorn Mail passive to Vampiric Armor
Buffed drop rates on Recruitment Guild Caskets, and Cloakery Caskets
- also added them to more enemies, like Bandits, Rogue Wind Earth Fire and Water enemies, and Rogue Mages, Rogue Priests, and Rogue Guards!