Posted April 13, 2023 by WheelsDev
Right before making this devlog, I've decided to publish the next version of the game.
It's the next version being called 0.2. There is no such special name.
There was (some) changes in the game, such as a possiblity to escape the entity,
But the only time I tested it I had 2 entities go through a tight corridor right in front of me resulting in me dying instead of escaping.
Fixes:
Fixed miss-placement of wall
Fixes since 0.2.1:
Infinite jump removed (Cooldown was added after I removed it and forgot about it while prototyping a jump)
Fixed buttons stretched to very high sizes
Changes:
Movement heavily changed with the following changes: Jump, Camera Clamp, Heavily shortened (from around 110 to around 50)
Entity can now be escaped?
Map cleaned up a bit
Credits heavily changed
Random spawn points for the player
- Community Manager / Lead Developer