Devlogs
Some More Fixes
Posted April 13, 2023 by Jay
- Treasure in battle can’t gain shields now
- Chip’s Rumble adjusted from shielding for 50% Def to 20+20% Def
- Nessa’s Rebirth now triggers on death effects
- Nessa’s Nova now triggers OnCast effects for each target
- Defenders’ Autobarrier now does not affect itself and allies lose the same amount of shields when the Defender dies.
- Protomimic’s Pilfer ability will now only steal from enemies in the opposite position instead of defaulting to closest if no target was present.
- The Ghostly Smith event now gives more resources for the deconstruct option, and legendaries give an extra 1 of each type. Also when the temper option randomly chooses to temper equipped items, and there are none equipped it has a follow up description instead of just ending the event.
- Fixed the Rotting Forest Blessing using the upgraded effect for the base and vice versa.
- Fixed a bug where Eggs from egg sense would not save properly
- Fixed a bug that would lose an egg if you triggered a save mid hatch then reloaded. The hatching egg will now be returned to your inventory
- Fixed a bug where Tama wouldn’t hatch from their own egg
- Fixed a bug where Nessa would remove their own synergies
- Fixed a bug where enemies being forced to target Nessa could miss when their ability activated
- Fixed a bug where Ethereal Torch could trigger itself
- Fixed a minor visual bug that could make the monster compendium entries misaligned