Devlogs
Update #6.5 Hotfix #2
HammerA downloadable game for Windows
Another small hotfix to wrap up some playability issues.
ADDED
- A toggle to invert the lighting of the mesh outline effect is in OPTIONS > DISPLAY
CHANGES
- Previous blocks are now unloaded properly once you enter the next block
- Jet enemy navigation tweaked with a bounds system to minimize getting stuck in corners
- It still happens rarely but their "unstuck" feature is also improved
- Some weapon damage values tweaked
- Mostly to make heavier and multi-slot weapons worth taking
FIXED
- Tentative fix for enemies spawning inside the entry tunnel and getting stuck
- Report if it still occurs
- Ambient traffic nodes reviewed to fix cars going off-road or flying into the air
- If you catch any more cars flying off, it'd be appreciated if you could trace back and take a screenshot of the road tile they came from
- Buildings get rotated again
- Forgot I had commented out this function when I has figuring out how to speed up building tile spawning
Thanks for sticking around!