Posted April 12, 2023 by GuildProject
New build, with the rework of Vermillya CG1 (from 5 to 17 animations, plus dialogue), as well the CG2 for the Ibex (19 animations, plus dialogue) !
- Scenes & CGs related changes :
- Vermillya CG1 has been reworked to include dialogue, as a result the dialogue leading up to the scene has been tweaked a bit
- Ibex Enemy CG2 is now available and animated in engine with dialogue
- Gameplay & UI related changes :
- Battles :
Some skills visual effect are being tweaked/replaced (WIP)
- Bug fixes / Miscellaneous :
- Minor fixes
Next up, adding the remaining CGs for the Mountain enemies and updating Allies' CG.
In the mean time we are trying a couple thing, tweaking the battle visual effects and looking into having the character sprites movement more dynamic. Thank you for your support