Posted April 12, 2023 by Setolyx
#Update #Bugfix
Today was one of those interesting days where a bunch of conversating and not as much productive activity took place, had a good time though! Still managed to knock out some relatively important tasks, like hopefully fixing up NPC movement, fixing some inconsistencies in camera movement when paused (or lack thereof), and doing more experiments with making NPC behavior more consistent. I'll be doing a bit more work on combat and potentially NPC behavior before getting ready to move on to visuals and a big round of UI work.
Either way, I'm all talked out for the day, here's the patch notes and thank you so much for takin' the time to read this~
Changelog: