Devlogs
0.3.5 P2 - Bugfix Patch 22
Good evening!
I'm nearing the end of the bugfixes. At least, I think I am- for now, at least. This patch fixes a lot of issues with a late-game dungeon as well as a minor bug that's been slipping under the radar for far too long.
As always, the fixed version replaces the main download.
BUGFIXES:
- Frost Burn now ends faster while under the effect of Time Heals All.
- A Royal Pain: The mercs' combat engineers thought it would be funny to have the Enervator Squad just not stop showing up, ever. It wasn't really that funny, and after a great deal of complaints from the other mercenaries, he begrudgingly set them to stop deploying after they've been disabled.
- A Royal Pain: Brill can no longer phase through the chair in the War Room. Instead, she can talk about it; it's a very nice chair!
- A Royal Pain: Hurricane Wingbeat is now considered a Wind attack by effects like Reflect Element.
- Wielding the untold power of Starforce is not an exact science. Somehow, Star Burst (and the related Starforce Explosion) had 20% damage variance. Thanks to inexplicable adjustments to the very fabric of reality, they no longer have this.
BALANCE CHANGES:
- The Cool Cape now has +2 Attack to contrast the Warmlet's +2 Defense.