Posted April 10, 2023 by Epyc2000
Hello everyone, we are Topo Monti Company and this is our second Devlog from our first game "World Destroyer" (could change in the future), a game that combines platforms and puzzles, prioritizing thinking outside the box to solve the puzzles.
Members of the group:
UPDATES
Much of our development was based on defining the themes of the game, the graphic and audiovisual aspects in general, the most important being the aspect of the magician, the protagonist of the story.
GAMEPLAY-INTERFACE
Worked on the base screen (also known as the Main Menu), along with the level selector, pause screen, and ability interface. However, only the main menu is playable in this build.
MECHANICAL
Also, one of the biggest challenges was incorporating the mechanics of changing the direction of gravity. Which allows the protagonist to move across the stage.
PARTICIPATE WITH US
Do you have a name for our protagonist magician? Comment it and we will be considering it in the future.