Posted April 09, 2023 by LobsterTF
Hi!
I'VE MADE SOME ADDITIONS
So with a beat em' up, I thought it may be a good idea to improve the combat somewhat. And in thinking about it I decided to add some knockback, and it escalated a lot the more I messed around with launching these guys.
Aside from adding knockback, I added a simple combo meter. A problem that I have had with the game is that the player just unexpectedly dies and I naturally wanted to solve that, but while at the same time maintaining the original restraint of the game where everyone dies in one hit. So, I added a combo meter where if you pass a certain threshold you basically get: "you're going hard af right now take this protection as a reward." I like to think of it as a shield rather than extra health.
In my next update I look to add some kind of air based attacks that'll allow more different ways of taking the enemy out. I also look to add grabs down the road, but that may come later. Something that's probably going to get done soon, though, is more enemy types: these basic guys are kinda boring and the fun comes from throwing them around, but there's not really a threat to the player against these guys. Considering that I want to add some kind of projectile enemy throwing beach balls, perhaps a flying one (a bird? idk lol), and probably more. If you have any ideas feel free to comment them. I also want to tune up jumping, because currently there is just a fixed jump height and you have some air mobility. Adding more room for precision would always be good.
I've been thinking about the game Pizza Tower a lot and it made me want to up the speed on my game. I've always liked speed games, so I thought it would be neat to move in that direction. A particular thing from Pizza Tower that I was inspired by was the RUN (referring to my game) action that I implemented. It's basic, and doesn't work exactly the same due to the fact that I have to do some tuning, but it is inspired non the less.
I also want to discuss the theme. To be frank, it's literally about a full grown man launching small children and teenagers across a beach front. And it's kind of terrible lmao, and I regret the theme choice a little more and more as I continue because there isn't a whole lot of respectable room to make beating the shit out of kids feel bad-ass. I'm probably going to add some more humor or something capitalizing on the absurdity of the theme. I was thinking about having the grabs be randomly brutal early Mortal Kombat inspired throws resembling executions, but I do not know if that would cross the line into edgy. Thinking about it, that would actually be terrible too. Oh well
If you have any feedback on the following areas I would greatly appreciate you commenting:
Thanks for reading, I'll probably update more frequently so be on the lookout. But until then,
Goodbye!