Posted April 08, 2023 by zellerv
Activity: fixed bugs and remarks from feedback from playtest labs
not specified in design doc:
- acid lake was too short and could be jumped over - I made it longer
- background was missing in some part of the level
changes deviating from the design doc:
- changes to hints to player - more understandable
- different tilemap pattern on "steps" leading to the lowest level, so the box can't get stuck
Time spent: 1h