Devlogs
Version 3.1b Update
Posted April 08, 2023 by BirdBunch Games
#action #all ages #execution #fantasy #jrpg #narrative #roguelike #rpg #strategy
Version 3.1b Changelog:
- Chronodrive added, a temporarily phase of battle when turns are forced to be played out back to back.
- Flummox animation now shows reduction of BREAK! Shields.
- Rebalanced Shadowstep to add some healing with no BRAVE.
- Rebalanced Zaxxi's BRAVE Engine to the new Rage mechanics.
- Begonia's base weapon skill, Curtain Call deals less damage but no is longer delayed. Also bypass Armor.
- Added Sorting function, allowing players to map up to 5 items to be sorted to the top during battle.
- Enemies are rebalanced to fit with the new Chronodrive mechanics.
- Adjusted enemy placement and troops to offer more diverse battles and ramped up difficulty.
- Improved Combat UI where targeting has an indicator of the currently selected skill.
- Improved Combat UI where none highlighted targets are dimmed out.
- Improved Combat UI where the camera are panned over to highlight target. (May be switched off in options)
- Improved UX where Warprints that are equal slots can be switched out with equal slot ones.
- Improved UX where locked Warprints due to insufficient slots are displayed, but greyed out.
- Fixed rail cutscene scrolling issue.
- Added more Save points.