Devlogs
Version 1.6 brings four new effects and updates to existing shaders!
Posted April 08, 2023 by Daniel Ilett
#update #synthwave #text-adventure #noise-grain #world-scan #outline #neon #game-boy #snes #silhouette #cutout
In Version 1.6, you'll see four new effects:
- Text Adventure - Replaces the screen with ASCII-style text based on the luminance of each input pixel.
- World Scan - Overlays a scanning effect in world space, combined with a script that expands the scan distance over time.
- Synthwave - Superimposes colorful gridlines onto the scene, reminiscent of synthwave artwork.
- Noise Grain - Generates noise to simulate the imperfections found on analogue film formats.
I hope you can put these effects to good use in your games! I've also made updates to a few existing effects:
- Outline and Neon effects now have HDR-enabled color options and the ability to pick between a background color or the original scene color.
- Game Boy, SNES, and Silhouette effects now have a power curve option to control the imput luminance.
- Cutout now does costly rotation calculations on the scripting side rather than in the fragment shader.
Thanks for using Snapshot Shaders Pro!
Files
Snapshot Shaders Pro (URP) 1.6 2 MB
Snapshot Shaders Pro (HDRP, 1.6) 2 MB
Snapshot Shaders Pro (Built-in) 1.6 2 MB