Posted April 08, 2023 by Awasete
Changelog 0.2h:
- Added sound on new game start
- Hover up and down
- Fading out on shrinking text
- fade text in
- Show cursor on by default
- Only delete relevant player prefs on new game
- added fading health/mana usage indicators
- Secondary mana and health sliders only update after changes stop now
- the color of the mana slider updates more consistently now
- Changed the collision of weapon into a trigger (experimental)
- adding support for future shields, some weapons will have physical colliders that can move enemies, objects and items around
- fixed obscure bug where you had to press left click before changing weapons at start of level
Level 1:
- repositioned the scroll indicator on death
Level 2:
- moved tree closer and changed color of boss 2 health bar
- added text to display knight health above the health bar
- tilt forest background level 2
- bug fixed final boss of level 2 drag attack getting interrupted