Devlogs
4/7 - Voidglor (6)
4/7 - Voidglor (6)
- Room same as previous, except for a (locked) steel door to the east and a seated, hooded monk in rags floating in room’s middle.
- When Punks enter, the monk stops levitating and addresses the party as Namb and is protecting/dissecting Yuki’s brain (Room 7) on Lobofexx’s orders.
- Namb, Voidglor Monk Of Sorrow (MT - ST)
- 3 attacks/COMBAT ROUND (any combo):
- Coomie's Shadow Clones - SPELL CHECK - Namb creates 1d8 shadows of himself to confuse opponents. -/+4 to target’s FIGHTING ROLLS AND SPELL CHECKS for 1d3 COMBAT ROUNDS.
- Crying Fists Of Glang - FIGHTING ROLL+1d6 VIG HP DMG+1d2 COMBAT ROUNDS Punks sob uncontrollably/stop fighting.
- Hzek’s Instant Regret - SPELL CHECK - Punk must make a successful VIG or INTL (Player’s choice) STAT CHECK or leaves the battle area for 1d4 COMBAT ROUNDS, pondering why they make such stupid life choices.
- On Namb’s defeat, he rushes to the steel door, wailing, and starts ramming his head on it until it’s a bloody pulp. Then, party hears a click, and the door swings open.